![]() ![]() You can find full description of OpenGL in those documents and these tutorials will just help you to start programming with OpenGL. I recommend you to download specification of OpenGL (GLSLangSpec.4.60.pdf and ). I'll write tutorials relying on two specifications: OpenGL and OpenGL Shading Language (GLSL). Tutorials will be for the latest OpenGL version - 4.6. In this section we'll learn one of two main 3d libraries (we'll not count Metal from Apple) for rendering of 3d graphics - OpenGL (Open Graphics Library).
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